Goal planner: a task board with drag-and-drop and sync
Digital products, end to end. From idea to release.
Mobile apps, web services and backends from one team: designs in Figma, one codebase for iOS, Android and web, publishing and support after release.
Free · 30 minutes · no strings attached
- 1–3 months to release
- Agents write, an engineer oversees
- The code is yours from day one
- Building products since 2019
- Mobile apps
- Web services
- Backend and integrations
- Design and mockups
- Publishing and support
Agentic development
Several times faster and cheaper. No compromise on quality.
AI agents take over the routine, while an engineer owns the architecture, the decisions and the acceptance: every change goes through review, tests and a build.
That is why an MVP ships in 1–3 months instead of a year and costs less than at a studio with a development department. We have been building products since 2019 and have run the agentic pipeline since 2025.
- 1–3 mo.
- MVP from designs to release
- 100 %
- of the code is reviewed by an engineer
- 1
- person accountable for the result
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Agents write the code
From the specification and the designs, in parallel and around the clock: screens, business logic, backend, tests.
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An engineer is in charge
Architecture, tasks for the agents, review of every change, acceptance of the result. Not a single line gets into a build without the engineer looking at it.
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Quality is built into the pipeline
Automated tests, static analysis and automatic builds for every change. Bugs are caught before the demo, not after the release.
Why this isn’t vibe coding
Everyone has heard of vibe coding, and of what it produces: an app that looks good in a demo but can’t withstand real users or the very first changes. The difference is not in the tools but in who holds the architecture and who is accountable for the code.
Vibe coding: fast but fragile
- Quickly building a first prototype to test an idea: vibe coding is genuinely good at that
- Nobody designs the architecture: the code grows haphazardly, and the further it goes, the harder it is to change
- Nobody reads or tests the code, so any edit can break something nearby, and nobody will know why
- Handing the result over to another team is hard, and shipping it to production is risky
Agentic development under an engineer’s control
- The engineer sets the architecture and the project rules before the first line of code
- Agents work from the specification, every change goes through review and automated tests
- A build after every iteration: regressions show up at once, not a month later
- Documented code in your repository that is easy to maintain and develop for years
Services
What you can order
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A turnkey MVP in 1–3 months
Figma designs, an app for iOS, Android and web on one codebase, a backend, store publishing. Fixed scope, timeline and price. After the release — support and development according to your priorities.
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An app for your business
Orders, requests, accounting, a client account — built around your processes.
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Backend and web
API, admin panel, website and a web version of the app.
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Revive and maintain
We’ll update it for new OS versions and store rules, bring it back from neglect and keep developing it.
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Designs in Figma
Screens and components in Figma that the interface is built from one to one — no manual redrawing.
Process
Heat. Shape. Ship.
Three phases, five steps, and after each one — a result you can touch.
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Heat.
Warm-up
01 · Task review — 30 minutes, a range for the timeline and price
02 · Figma designs — screens and components before code
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Shape.
Forging
03 · Agents write the code, the engineer sets the tasks, oversees the process and checks the result
Builds in TestFlight and Google Play every 1–2 weeks
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Ship.
Shipping
04 · Store publishing, backend on a server, analytics
05 · Support and development according to your priorities
- Task brief and estimate
- Designs in Figma
- Agents code and tests
- Engineer review and acceptance
- Release App Store, Google Play, web
Portfolio
15 projects: our own products and client work
Our own products are built on the same agentic pipeline — you can install them from the stores and check for yourself instead of taking our word for it.
Client work is shown as concepts: the screens are redrawn after real projects — names, brands and data are replaced because of NDAs, while the essence of the product and the scope of work are the same. Client work — concepts of real projects under NDA: the screens are redrawn, the essence and the scope are the same.
Photo → cross-stitch pattern in real floss palettes
A food and wellbeing diary with hints about triggers
Courses, lectures and meditations from experts — in one app
Clubs, workouts and sign-ups — in the app, on the web and in Telegram
Sauna and cold plunge by appointment: free slots with prices and in-app payment
Support through a weight-loss course: injections, weight, nutrition and AI
Shares in art, watches and rare items — from a few dollars
Points and partner discounts for plastic handed in for recycling
Tokens for time played at a club, digital controllers and a wallet
Listings, registration, agenda and networking in one app
A shared deadline, personal goals and friends’ progress on one scale
A registration desk on a tablet: search, QR scan, badge printing
Points for receipts, gifts from stores and a mall map in one app
Checking QR codes at the door during COVID restrictions
Brick — goal planner
A big goal is laid out on a board as a tree of tasks: drag one task onto another to nest it. Done tasks are marked with a gesture, any action can be undone, and boards sync across devices.
Key features
- A task tree on a board: drag-and-drop, nesting, collapsible branches
- Undo and redo for any action
- Sync across devices through our own backend
- Fully offline — an account is needed only for sync
Stitchy — cross-stitch from a photo
Any photo becomes a cross-stitch pattern in real floss palettes: DMC, Gamma, Anchor, Madeira. Stitching mode tracks the stitches you mark, counts progress for every colour and builds a shopping list of threads. iPad and Android tablets get their own screen layout, landscape included.
Key features
- Colour matching with CIEDE2000 — the way the eye tells colours apart
- Up to 120 colours, Aida 8–20 canvas, two-thread blends
- Stitching mode with a minimap and progress by colour
- Fully offline, sign-in is optional
Sito — food and wellbeing diary
A meal is logged in two taps, a day is rated in one. After a couple of weeks the app shows which meals tend to be followed by feeling unwell; the diary exports to a spreadsheet and syncs across devices.
Key features
- Log a meal in two taps
- Rate the day and see the week in wellbeing colours
- Hints about which meals tend to make you feel worse
- Spreadsheet export, sync across devices
Courses and meditation platform
A marketplace where experts publish courses, lectures, webinars, challenges and meditations, and the audience buys them and goes through them at their own pace. One codebase for iOS, Android and web with a desktop layout: a player with background mode and offline playback, payments, homework and chats with the authors. In 2026 the app went live on the App Store and Google Play.
Key features
- Audio and video player: background, offline, AirPlay, Chromecast, PiP, sleep timer
- Progress: modules, day-by-day challenges, homework and quizzes
- Catalogue, author storefronts, payments and refunds
- iOS, Android and web with a desktop layout from one codebase
Sports club network
The service connects amateur athletes with clubs and coaches. An athlete finds a club on the map, joins it and marks with one tap whether they’ll come to a workout; an organiser runs one-off and recurring sessions with limited spots and sees who is coming. The iOS, Android, web and Telegram clients are built from one codebase.
Key features
- A club map with clusters and a filter by sport
- Workout sign-ups and a “coming / skipping” counter
- One-off and recurring workouts, spot limits, coaches
- Sign-in with Telegram or email, invitations by link
Sauna and plunge studio booking
The guest app of a chain of contrast therapy studios. A guest picks a studio, a therapy and a format, sees only the free slots with their prices and pays by card, Apple Pay or Google Pay. After booking — a list of visits, rescheduling, a calendar and a session rating.
Key features
- A live schedule: prices change by the hour, a jump to the nearest free date
- Payments through Stripe: card, Apple Pay, Google Pay
- Studios on a map, therapies and formats with their own prices
- Sign-in with an emailed code, with Apple and Google, push notifications
Weight-loss therapy companion
The app guides a patient through a doctor-supervised weight-loss course: it reminds them of injections, collects weight, nutrition, supplements and wellbeing, and an AI assistant turns the entries into clear takeaways. Data can be dictated by voice, lab results uploaded as a file, and alarming symptoms reported to the doctor right away.
Key features
- An injection log with reminders and dose history
- A weight chart with the course plan and progress towards the goal
- Nutrition and macros, food recognition from photos, supplements
- An AI assistant, voice input, a chat with the doctor
Shares in collectibles
A marketplace where expensive collectibles — paintings, watches, trading cards, coins — are split into shares. An investor gets verified, reserves shares in the initial offering and trades them through an order book; curators run storefronts, and the community discusses the assets and votes.
Key features
- A catalogue and curator storefronts with the history of every item
- Initial offering and a secondary market with an order book
- A portfolio with a chart, orders and an account
- Verification, a community feed with votes, onboarding lessons
Plastic recycling with rewards
A user finds the nearest collection point on the map, photographs the bottles and hands them in — after an automatic check, points arrive in their account. Points are spent on partner discounts and gift cards, and a collection point that isn’t on the map can be added by the user. Teams and monthly medals add a competitive edge.
Key features
- A map of collection points where users can add new ones
- Photo confirmation with an AI check and a geotag
- A points wallet, transaction history, withdrawal
- Partner discounts, teams and monthly medals
Play-to-earn for gaming clubs
A player buys or rents a digital controller with a level and stats, checks in at a partner gaming club and earns tokens for the time played. The controller is charged, levelled up and rented out. The second version added a game catalogue with rewards, quests with experience points, referrals and a leaderboard. The project never reached a public release.
Key features
- Club sessions: geolocation check-in and a timer
- Controllers: charge, levels, upgrades, rental
- A marketplace for buying and renting
- A non-custodial wallet: seed phrase, swaps, withdrawal
Events and networking platform
An attendee finds events by city, date and topic, registers and enters with an electronic badge with a QR code. Inside an event — speakers, agenda, venue, polls, a gallery and an attendee chat, and contacts are exchanged by scanning a QR code. An organiser creates and fills in the event page right from the phone. In 2026 the project was brought back to life: the app was updated for current iOS and Android and is being developed again.
Key features
- Event listings with filters by city, date and topic
- An event hub: speakers, agenda, venue, polls, gallery
- An electronic badge with QR and contact exchange
- Attendee chats and creating an event from the phone
Weight-loss challenges
A user creates a challenge lasting from two weeks to a year, sets a target weight and shares a link. Friends join by invitation, and everyone sees each other’s progress on a shared scale; the weight itself can be hidden, leaving only the path to the goal. Along with the app — an API, a database and a web admin panel.
Key features
- Challenges with a deadline and a personal goal
- Invitation by link — straight into the app
- Shared progress scales with a “today” marker
- Hidden weight, sign-in by name, a web admin panel
Event attendee registration
A registration workstation on a tablet and a smartphone. Desk staff find an attendee by name or QR code, mark arrival and payment and print a badge on a network printer right away. At the entrance the same phone becomes a flow scanner — with a sound signal, guest counting and live statistics. The tool has been in use since 2019 and keeps being updated for new venues and devices.
Key features
- Attendee search and profile with categories
- Printing badges and certificates on network printers
- Entrance scanning with guest counting
- Live attendance statistics
Loyalty for shopping malls
A visitor picks their shopping mall, scans the QR code of a receipt and gets points to exchange for gifts from stores or prize draw coupons. Inside — news, a store directory, floor plans and contacts with a map. Mall staff and tenants get separate modes: checking receipts and handing out gifts by QR code.
Key features
- Receipt scanning and manual entry
- Balance, gifts with QR codes and prize draws
- Store directory, floor plans, map
- Modes for mall staff and tenants
QR access control at the entrance
In 2021, during COVID restrictions, shops and cafés had to check visitors’ QR codes at the entrance. A phone or a tablet by the door becomes a turnstile: the camera reads codes continuously, the server checks authenticity and validity, and within a second the screen turns green or red. For businesses — licence keys, a trial mode with a scan limit and a visit log export from the web account.
Key features
- Continuous scanning with the front or the rear camera
- An instant verdict: colour, sound and an automatic return to the scanner
- Licences, a trial mode and the client’s logo in the header
- A web account with visit log export
Comparison
A typical studio vs Alex Forge: what’s the difference
| Typical studio | Alex Forge | |
|---|---|---|
| MVP timeline | 4–8 months | 1–3 months |
| MVP cost | from $15,000–30,000 | from $5,000 |
| Who writes the code | a team of 4–6 people | agents managed by an engineer |
| Quality control | selective review | 100 % review, automated tests, CI builds |
| Who you talk to | a project manager | the engineer who does the work |
| Code ownership | often only at the end and after payment | your repository from day one |
| Demos | at milestones every 1–2 months | a build every 1–2 weeks |
Benchmarks based on public price lists and timelines of Russian studios, 2026. Our figures are for a typical MVP: 10–15 screens, our own backend, two platforms and web.
Terms
Engagement formats: what’s included and what it costs
A contract and closing documents. Payment by stages. The code and the repository are yours from day one.
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Task review
Free
a 30-minute call
We’ll talk through your task, and within 3 days you’ll get a written estimate: what’s included, what it costs, when it’ll be ready.
- — A range for the timeline and budget
- — A suitable solution and its trade-offs
- — No strings attached
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Turnkey MVP
Most popularfrom $5,000
fixed price · 1–3 months
Fixed scope, timeline and price: designs, an app for iOS, Android and web, a backend, publishing.
- — Figma designs
- — A build every 1–2 weeks
- — A month of support after the release
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Support and development
from $40/h
hourly or as a monthly package
For a product that is already live: hourly billing for the actual time with a report every week, or a monthly package with a fixed price and scope, like an MVP.
- — A weekly report: what was done and how long it took
- — You set the priorities, even every week
- — Package: a fixed monthly amount and a response time for tasks
FAQ
Questions people ask before the first call
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Is agentic development safe?
Agents write the code from our specification, but every change goes through an engineer’s review, tests and a build. The repository holds ordinary readable code with no lock-in to the tools.
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Flutter or native development?
Flutter gives you iOS, Android and web from one codebase — several times cheaper than two native teams. Native is needed for rare tasks; if that’s your case, we’ll tell you during the review.
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Who owns the code?
You do. The repository is on your account from day one, every commit is visible.
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Will we depend on you after the release?
The code, the documentation and the pipeline are yours, builds run in CI, store and server access is on your accounts. Any development team can pick up from the same point.
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Can we hand over a project that’s already started?
Yes. First a code audit in 1–2 days: what to continue and what is cheaper to rewrite.
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What about support after the release?
The first month of support after the release is included in the price. After that, your choice: hourly billing for the actual time with a weekly report, or a monthly package with a fixed price, like an MVP.
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How does payment work?
By stages: a prepayment for a stage, the balance after the demo build. With hourly billing — an invoice once a week or once a month based on the report. Everything is official: a contract, invoices, acts and closing documents, payment by bank transfer.
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Can we start with a small stage?
Yes: designs or an audit of the existing code as a separate 1–2 week stage, after which you decide whether to go further.
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Still have questions?
Ask during the review — 30 minutes, free, no strings attached. Or message us on Telegram — we’ll reply the same day.
Book a task review →
Tell us about your task
We reply within a business day, to the point and without intermediaries. The review is free and commits you to nothing.